Time Lapse Climates in Brutal Legend

Time Lapse Climates in Brutal Legend

This is a video showcasing the climate system for Brutal Legend. I collaborated with the engineering department (primarily our lead programmer Nathan Martz) to create a system that would seamlessly blend between different regional climates, different times of day, and different weather patterns (rain, snow, thunder, meteors, fog, etc...). For the skies in this sequence, I authored the effects, vortex shader and mesh, lighting, and sky box.

Rock Show VFX in Brutal Legend

Rock Show VFX in Brutal Legend

Climate Variation in Brutal Legend

Climate Variation in Brutal Legend