Disaster Simulation Visual Effects Apr 1 Written by Drew Skillman As a Member of Technical Staff at Oregon3D, I developed disaster simulation media for the city. We already had access to autocad geometry of Portland Oregon, and I processed it for rendering with adding particle effects, water and other elements. bridge3 Drew Skillman Previous Previous Curved Relief Mapping in 3ds Max Next Next Martian Telemetry Rendering
Disaster Simulation Visual Effects Apr 1 Written by Drew Skillman As a Member of Technical Staff at Oregon3D, I developed disaster simulation media for the city. We already had access to autocad geometry of Portland Oregon, and I processed it for rendering with adding particle effects, water and other elements. bridge3 Drew Skillman