Fluid Driven Voxels

A kinect/processing sketch I put together for the 2011 "I am 8 bit" show in LA. Haven't captured the final incarnation yet.

An experiment integrating opengl (for post processing shaders), opencv (for blob detection), and msafluid (for particle simulation) in Processing.
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Audio Driven Particles

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Maya PDC (Particle Disk Cache) exporter