Kinect V2 | Oculus | Point Cloud Interactions and Energy Discs
A recent experiment combining point cloud and skeletal data from the Kinect 2 with Oculus. I'm convinced the representation of the user's body in VR space is critical to creating a feeling of presence. Even raw data like what you see here is enough to make a huge difference. My mind is exploding with all the possibilities!
We combined a KinectV2 and an Oculus DK1 to create a Tron-like world that uses full-body gesture tracking for throwing grenades and light-discs, skeleton tracking to allow you to reach out and touch the world, and raw point cloud data that lets you look at your own body represented in the VR world.