Rock Show VFX in Brutal Legend (2010)

A VFX presentation shown at GDC 2010 http://drewskillman.com/GDC2010_VFX.pdf. It covered dynamic sky rendering and advanced particle techniques.

This is a video showcasing the climate system for Brutal Legend. I collaborated with the engineering department to create a system that would seamlessly blend between different regional climates, different times of day, and different weather patterns (rain, snow, thunder, meteors, fog, etc...). For the skies in this sequence, I authored the particle effects, lighting, and sky box.
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Rapid Prototyping (2013)